Bag 1 TSS is buildable if O_tetramino precedes Z_tetramino. This single dependency gives it 66.67% coverage or 75% coverage inc. mirror. The orientation with TSS on left has slightly better kpp.
See which queues apply to which setups.
Queue:
The 2nd bag can always be stacked the as per the main path, though a unique L_tetramino spin is required for some bags.
There are also some alt paths for bag 2:
An alt O_tetramino placement (if bag allows 66.67% of the time) gives a better PC field.
Alt L_tetraminoJ_tetramino placements build SDPCspin.
Swapping O_tetramino and L_tetramino placements builds extended SDPC.
See which queues apply to which setups.
Queue:
If going for PC path, complete an 8L PC on bag 3. Note that coverage on this page is computed assuming tetrio 180 kicks.
If doing SDPCspin, build a c spin. There are two builds, depending on Z_tetraminoJ_tetraminoL_tetramino order.
If building extended SDPC: stickmancomic's hamburger can always be built with an LJ congruency. For a bigger spike, note that the starting field is essentially a flat 6-3 quad well with an O_tetramino chunk moved. Thus, most openers with O_tetramino to the side can usually be built on top of this well. This can produce the opener's damage + extra quad spike.
See which queues apply to which setups.
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On bag 4 of stickmancomic's hamburger, you stop sending TSS and send TSD quad. Note that J_tetramino Z_tetramino O_tetramino are unecessary to the setup; you may send before placing them and if they come late, potentially giving a midgame better midgame field.
For the other extended setups, refer to bag 2.
For SDPCspin - main path, you can upstack 6-3. For the alt path, you can usually build a float.
See which queues apply to which setups.
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Some some further bag 5 continuations for stickmancomic's hamburger and ecchou's SDPCspin upstack are included (though you'll probably be downstacking at this point)
See which queues apply to which setups.
Queue: